Hogarth de la Plante
Hogarth de la Plante
Art & Creative Director
I am a 20+ year creative professional with over 10 years of experience in the video game industry. I have built 3D game worlds for BioShock, helped found an 80-person internal development team at 2K, Art Directed AAA console games, Creative Directed new IP for Microsoft Studios, and helped start a 30-person mobile game startup co-headquartered in San Francisco and Shanghai.
I have an eclectic background and set of inspirations that encompass creative team direction, video game content creation, print graphic design for advertising, professional studio product photography, jet airline piloting, skydiving and oil painting. I exist in this universe to create human, emotionally-resonant content and shared experiences. My weirdly-cool career history informs everything I do.
GAME PORTFOLIO
I have been playing games for 30 years and making them for over a decade. I believe interactive experiences will be the crowning media achievement of the 21st century.
BioShock: Arcadia (Assets, Lighting & Level Architecture)
BioShock 2: Inner Persephone (Art Direction)
BioShock 2: Inner Persephone (Art Direction)
BioShock 2: Outer Persephone (Art Direction)
BioShock: Neptune's Bounty (Assets, Lighting & Level Architecture)
BioShock: Neptune's Bounty Tavern (Assets, Lighting & Level Architecture)
BioShock 2: Rapture Exterior Life (Art Direction)
BioShock 2: Underwater Prototype (Art Direction, Level Architecture)
BioShock 2: Swimming Pool (Art Direction)
BioShock: Fort Frolic (Assets, Lighting & Level Architecture)
BioShock: Olympus Heights (Assets, Lighting & Level Architecture)
BioShock: Olympus Heights (Assets, Lighting & Level Architecture)
BioShock: Welcome to Rapture (Assets, Lighting & Level Architecture)
Adrift: Publisher Demo "Plant Tube" (Art Direction, all art, & lighting)
Adrift: Publisher Demo "Broken Green Lab" (Art Direction, all art, & lighting)
Adrift: Publisher Demo "Master Control Room" (Art Direction, all art, & lighting)
Unannounced Mobile Project: Prototype 1 (Art Direction, Environment, & lighting)
Unannounced Mobile Project: Prototype 2 (Art Direction, Environment, & lighting)
Unannounced Mobile Project: Prototype 3 (Art Direction, Environment, & lighting)
Unannounced Mobile Project: Prototype 4 (Art Direction, Environment, & lighting)
The Bureau: Main Street (Lighting direction and color-grading)
The Bureau: Invasion! (Lighting direction and color-grading)
The Bureau: Underground Labs (Lighting direction and color-grading)
The Bureau: Main Street (Lighting direction and color-grading) 2
The Bureau: Main Street (Lighting direction and color-grading) 3
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PAINTINGS
i have been painting in oil since 1995. My work explores the relationship between natural landscapes and humans as interpreters and creators.
For Janece: Oil on Canvas, 2004
Untitled: Oil on canvas, 2013
High and Low and In-Between: Oil on canvas 2014
Gym: Acrylic on canvas, 2006
Newton's First Law: Oil on canvas, 2001
Untitled: Oil on canvas, 2001
Windmill: Oil on cavas, 2001
Lake Serene: Oil on canvas, 2015
Europa: Oil on canvas, 2013
We Rode from the Sun: Oil on canvas, 2013
This is Not a Career: Oil on canvas, 2014
You Are the Leader of This: Oil on Canvas, 2013
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PHOTOGRAPHS
i have extensive professional experience directing photography, working as a lighting assistant. and photo re-toucher. I started to take my own landscape photos in 2005.
Mt. Diablo, bisected by the tail of a Great Lakes biplane
Rio Grand Gorge, Taos NM
Bighorn sheep, Taos, NM
Northern NM, 2014
Ghost Ranch, NM
Ghost Ranch, NM - Janece
Rio Grand Bridge, Taos, NM
Star Trails, Jemez Springs, NM
Steamboat Rock, Washington
Steamboat Rock 2, Washington
Lake, near Steamboat Rock, WA
Trinity Alps
Tents, Trinity Alps
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DESIGN
I started my creative career as a print graphic designer. I have since worked on numerous print, digital, animation and game freelance design projects.
Gentlemen's Breakfast logo, hand-lettered
Red Accent Studios logos, 2013
Schmersal Reigning Horses, 2012
Schmersal Reigning Horses, 2012
Schmersal Reigning Horses, 2012
Supplypro Factory Diagram, 2014
The Novelist: Game character concept art, 2012
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Speakercraft: Trade Show Animation
Speakercraft: Logo Animation
RESUME
I have followed a career-path of personal inspiration for 20 years, and I'm still chasing my wonderful dreams.
Skills:
Education:
CONTACT
hogarthd@gmail.com
https://www.linkedin.com/profile/view?id=1273994&trk=hp-identity-photo
323-537-3158
Currently living in sunny Oakland, CA
The Author on A-License Jump #19, 'cuz it's awesome!
© 2015 Hogarth de la Plante